Creating a Basket

Depending on the type of Tebex store you are integrating, additional parameters may be necessary before the basket can be successfully created.

Authorizing Baskets

For most stores, the user must authorize their account before checkout is completed. This is done via the /auth endpoint where we will return the authentication options available for your store.

Provide a returnUrl , and after successful authentication the user will be directed back to your site.

Minecraft and Overwolf Stores

You must provide the username parameter as part of the basket creation request so that the basket is attributed to the correct user:

If you are creating a basket on your backend server, you will need to provide us the ip_address of the customer.

Currently we are unable to support IPv6 addresses being provided in the ip_address property. While we work on enabling IPv6 support, please provide an IPv4 address for the customer.

If you are creating a basket from the user's browser, we will automatically determine the IP from the requesting device.

{
  "complete_url": "https://example.tebex.io/thank-you",
  "cancel_url": "https://tebex.io/",
  "custom": {
    "foo": "bar"
  },
  "complete_auto_redirect": true,
  "username": "TebexDev",
}

The Basket which is returned will include the username_id which may be required for certain endpoints.

You should save the username_id as part of the user's session for use later.

Universal Stores

No username is required, but depending on your package Deliverables you may need to provide variable_data so that the package is attributed to the correct user. See Adding Packages.

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