# Space Engineers Item IDs

To create a Tebex package that gives an in-game item to a player, you’ll need to specify the item’s **ID**. Item IDs are required when configuring the `give_item` command in your Tebex plugin.

* **Format:** `Category/ItemName`\
  \&#xNAN;*(e.g., `Ingot/Iron`, `Component/Motor`)*
* **Mod Support:** Modded item IDs are supported as well. Please refer to your mod’s documentation for those values.

> **Tip:** You can enable **Debug Mode** in the Tebex plugin settings to print a full list of available item IDs in your server console at startup.

***

### **How to Use Item IDs in Tebex Packages**

Here’s an example of a Tebex command using an item ID:

```plaintext
give_item Ingot/Iron 100
```

This will deliver **100 units of Iron Ingots** to the player.

***

### **Vanilla Space Engineers Item IDs**

To improve usability, the list is organized by category.

#### Ammo

```
AmmoMagazine/NATO_5p56x45mm
AmmoMagazine/LargeCalibreAmmo
AmmoMagazine/MediumCalibreAmmo
AmmoMagazine/AutocannonClip
AmmoMagazine/FireworksBoxBlue
AmmoMagazine/FireworksBoxGreen
AmmoMagazine/FireworksBoxPink
AmmoMagazine/FireworksBoxRainbow
AmmoMagazine/FireworksBoxRed
AmmoMagazine/FireworksBoxYellow
AmmoMagazine/FlareClip
AmmoMagazine/NATO_25x184mm
AmmoMagazine/LargeRailgunAmmo
AmmoMagazine/AutomaticRifleGun_Mag_20rd
AmmoMagazine/UltimateAutomaticRifleGun_Mag_30rd
AmmoMagazine/RapidFireAutomaticRifleGun_Mag_50rd
AmmoMagazine/PreciseAutomaticRifleGun_Mag_5rd
AmmoMagazine/Missile200mm
AmmoMagazine/SemiAutoPistolMagazine
AmmoMagazine/ElitePistolMagazine
AmmoMagazine/FullAutoPistolMagazine
AmmoMagazine/SmallRailgunAmmo
```

***

#### Tools & Weapons

```
PhysicalGunObject/AngleGrinderItem
PhysicalGunObject/AngleGrinder2Item
PhysicalGunObject/AngleGrinder3Item
PhysicalGunObject/AngleGrinder4Item
PhysicalGunObject/HandDrillItem
PhysicalGunObject/HandDrill2Item
PhysicalGunObject/HandDrill3Item
PhysicalGunObject/HandDrill4Item
PhysicalGunObject/WelderItem
PhysicalGunObject/Welder2Item
PhysicalGunObject/Welder3Item
PhysicalGunObject/Welder4Item
PhysicalGunObject/AutomaticRifleItem
PhysicalGunObject/UltimateAutomaticRifleItem
PhysicalGunObject/RapidFireAutomaticRifleItem
PhysicalGunObject/PreciseAutomaticRifleItem
PhysicalGunObject/AdvancedHandHeldLauncherItem
PhysicalGunObject/BasicHandHeldLauncherItem
PhysicalGunObject/SemiAutoPistolItem
PhysicalGunObject/ElitePistolItem
PhysicalGunObject/FullAutoPistolItem
PhysicalGunObject/FlareGunItem
```

***

#### Components

```
Component/BulletproofGlass
Component/Canvas
Component/Computer
Component/Construction
Component/Detector
Component/Display
Component/EngineerPlushie
Component/Explosives
Component/Girder
Component/GravityGenerator
Component/InteriorPlate
Component/LargeTube
Component/Medical
Component/MetalGrid
Component/Motor
Component/PowerCell
Component/RadioCommunication
Component/Reactor
Component/SabiroidPlushie
Component/SmallTube
Component/SolarCell
Component/SteelPlate
Component/Superconductor
Component/Thrust
Component/ZoneChip
```

***

#### Resources

**Ingots**

```
Ingot/Cobalt
Ingot/Gold
Ingot/Iron
Ingot/Magnesium
Ingot/Nickel
Ingot/Platinum
Ingot/Scrap
Ingot/Silicon
Ingot/Silver
Ingot/Stone
Ingot/Uranium
```

**Ores**

```
Ore/Cobalt
Ore/Gold
Ore/Ice
Ore/Iron
Ore/Magnesium
Ore/Nickel
Ore/Organic
Ore/Platinum
Ore/Scrap
Ore/Silicon
Ore/Silver
Ore/Stone
Ore/Uranium
```

***

#### Consumables

```
ConsumableItem/ClangCola
ConsumableItem/CosmicCoffee
ConsumableItem/Medkit
ConsumableItem/Powerkit
```

***

#### 💾 Other

```
GasContainerObject/HydrogenBottle
OxygenContainerObject/OxygenBottle
PhysicalObject/SpaceCredit
Package/Package
```

***

#### Environment Objects

```
TreeObject/DesertTree
TreeObject/DesertTreeDead
TreeObject/DesertTreeMedium
TreeObject/DesertTreeDeadMedium
TreeObject/LeafTree
TreeObject/LeafTreeMedium
TreeObject/LeafBushMedium_var1
TreeObject/LeafBushMedium_var2
TreeObject/PineTree
TreeObject/PineTreeSnow
TreeObject/PineTreeMedium
TreeObject/PineTreeSnowMedium
TreeObject/PineBushMedium
TreeObject/SnowPineBushMedium
TreeObject/DesertBushMedium
TreeObject/DeadBushMedium
```


---

# Agent Instructions: Querying This Documentation

If you need additional information that is not directly available in this page, you can query the documentation dynamically by asking a question.

Perform an HTTP GET request on the current page URL with the `ask` query parameter:

```
GET https://docs.tebex.io/creators/tebex-control-panel/game-servers/space-engineers/space-engineers-item-ids.md?ask=<question>
```

The question should be specific, self-contained, and written in natural language.
The response will contain a direct answer to the question and relevant excerpts and sources from the documentation.

Use this mechanism when the answer is not explicitly present in the current page, you need clarification or additional context, or you want to retrieve related documentation sections.
