Space Engineers Item IDs

In order for a Tebex package to give a specific item to a player, you will need to lookup and enter that item's ID.

Item IDs are in the format Category/Item Name. Below are a list of valid item IDs in vanilla Space Engineers.

Modded item IDs can also be used. Please consult your relevant mod's documentation for its item IDs.

Note: Tebex can also print a list of available item IDs on startup if Debug mode is enabled in your plugin settings.

Vanilla Space Engineers Item IDs Available

AmmoMagazine/NATO_5p56x45mm

AmmoMagazine/LargeCalibreAmmo

AmmoMagazine/MediumCalibreAmmo

AmmoMagazine/AutocannonClip

Component/BulletproofGlass

Component/Canvas

ConsumableItem/ClangCola

Ingot/Cobalt

Ore/Cobalt

Component/Computer

Component/Construction

ConsumableItem/CosmicCoffee

Datapad/Datapad

Component/Detector

Component/Display

PhysicalGunObject/AngleGrinder4Item

PhysicalGunObject/HandDrill4Item

PhysicalGunObject/Welder4Item

Component/EngineerPlushie

PhysicalGunObject/AngleGrinder2Item

PhysicalGunObject/HandDrill2Item

PhysicalGunObject/Welder2Item

Component/Explosives

AmmoMagazine/FireworksBoxBlue

AmmoMagazine/FireworksBoxGreen

AmmoMagazine/FireworksBoxPink

AmmoMagazine/FireworksBoxRainbow

AmmoMagazine/FireworksBoxRed

AmmoMagazine/FireworksBoxYellow

PhysicalGunObject/FlareGunItem

AmmoMagazine/FlareClip

AmmoMagazine/NATO_25x184mm

Component/Girder

Ingot/Gold

Ore/Gold

Ingot/Stone

Component/GravityGenerator

PhysicalGunObject/AngleGrinderItem

PhysicalGunObject/HandDrillItem

GasContainerObject/HydrogenBottle

Ore/Ice

Component/InteriorPlate

Ingot/Iron

Ore/Iron

AmmoMagazine/LargeRailgunAmmo

Component/LargeTube

Ore/Magnesium

Ingot/Magnesium

Component/Medical

ConsumableItem/Medkit

Component/MetalGrid

Component/Motor

PhysicalGunObject/AutomaticRifleItem

AmmoMagazine/AutomaticRifleGun_Mag_20rd

PhysicalGunObject/UltimateAutomaticRifleItem

AmmoMagazine/UltimateAutomaticRifleGun_Mag_30rd

PhysicalGunObject/RapidFireAutomaticRifleItem

AmmoMagazine/RapidFireAutomaticRifleGun_Mag_50rd

PhysicalGunObject/PreciseAutomaticRifleItem

AmmoMagazine/PreciseAutomaticRifleGun_Mag_5rd

Ingot/Nickel

Ore/Nickel

Ingot/Scrap

Ore/Organic

OxygenContainerObject/OxygenBottle

Package/Package

Ingot/Platinum

Ore/Platinum

Component/PowerCell

ConsumableItem/Powerkit

PhysicalGunObject/AdvancedHandHeldLauncherItem

PhysicalGunObject/AngleGrinder3Item

PhysicalGunObject/HandDrill3Item

PhysicalGunObject/Welder3Item

Component/RadioCommunication

Component/Reactor

PhysicalGunObject/BasicHandHeldLauncherItem

AmmoMagazine/Missile200mm

PhysicalGunObject/SemiAutoPistolItem

AmmoMagazine/SemiAutoPistolMagazine

PhysicalGunObject/ElitePistolItem

AmmoMagazine/ElitePistolMagazine

PhysicalGunObject/FullAutoPistolItem

AmmoMagazine/FullAutoPistolMagazine

Component/SabiroidPlushie

Ore/Scrap

Ore/Silicon

Ingot/Silicon

Ingot/Silver

Ore/Silver

AmmoMagazine/SmallRailgunAmmo

Component/SmallTube

Component/SolarCell

PhysicalObject/SpaceCredit

Component/SteelPlate

Ore/Stone

Component/Superconductor

Component/Thrust

Ingot/Uranium

Ore/Uranium

PhysicalGunObject/WelderItem

TreeObject/DesertTree

TreeObject/DesertTreeDead

TreeObject/LeafTree

TreeObject/PineTree

TreeObject/PineTreeSnow

TreeObject/LeafTreeMedium

TreeObject/DesertTreeMedium

TreeObject/DesertTreeDeadMedium

TreeObject/PineTreeMedium

TreeObject/PineTreeSnowMedium

TreeObject/DeadBushMedium

TreeObject/DesertBushMedium

TreeObject/LeafBushMedium_var1

TreeObject/LeafBushMedium_var2

TreeObject/PineBushMedium

TreeObject/SnowPineBushMedium

Component/ZoneChip

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